A jam game (maybe 16 hours) trying to learn Godot.

There are some pretty significant bugs (mostly because pawns aren't sure which hex they're in) and I just couldn't spend the time I wanted that weekend.

I won't explain the design: I may some day finish it, or make a version in a language/engine I know better.

Art by Kay Lousberg (what little I used...): https://kaylousberg.itch.io/kaykit-medieval-hexagon. It's lovely stuff and I recommend getting the Extra versions.

Published 12 days ago
StatusOn hold
PlatformsHTML5
AuthorSomewhat Unlikely
Made withGodot